A small set of dioramas that I have been creating in order to get a grasp at SideFx Houdini and its amazing heightfield nodes. The assets were created in C4D, using the plugin Forester and Xparticles was used to scatter those elements accross the terrain. I use Redshift as render engine and to quickly instance those objects as custom particles. A couple of Quixel Megascan assets and textures were used to add more life and details to some scenes.

Apps: SideFx Houdini, C4D, Redshift3D,  Photoshop
Contact: matthieuchauvirey@gmail.com